Scale and Rotation Requirements
The vehicle model's source file is almost ready to be exported to Mod Editor. Before exporting, make sure that the 3D model meets all requirements.
Truck¶
- Scale must be
(1, 1, 1)— all meshes must have their Scale set to(1, 1, 1). - Rotation must be (0, 0, 0) — the root bone of the truck (e.g.,
BoneChassis_cdt) and all its meshes must have their Rotation set to(0, 0, 0). - Truck orientation — the truck must face forward along the -Y axis; the +Z axis must point upward. Thus, the front of the truck looks toward negative Y, while the roof points up along positive Z.

Wheel¶
- The outer surface (the side that is seen from outside the truck) must face the -X axis.
- The +Z axis must point upward (similar to the truck body).
