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Scale and Rotation Requirements

The vehicle model's source file is almost ready to be exported to Mod Editor. Before exporting, make sure that the 3D model meets all requirements.

Truck

  • Scale must be (1, 1, 1) — all meshes must have their Scale set to (1, 1, 1).
  • Rotation must be (0, 0, 0) — the root bone of the truck (e.g., BoneChassis_cdt) and all its meshes must have their Rotation set to (0, 0, 0).
  • Truck orientation — the truck must face forward along the -Y axis; the +Z axis must point upward. Thus, the front of the truck looks toward negative Y, while the roof points up along positive Z.

Wheel

  • The outer surface (the side that is seen from outside the truck) must face the -X axis.
  • The +Z axis must point upward (similar to the truck body).