Modify Terrain
Read more about terrain in this chapter.
In this section, we will modify the terrain to look like a grass field with a river:
Change material¶
Change all of the terrain to grass:
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Click the terrain object in Viewport or select it in Outliner. In Tool Shelf, the tabs for the terrain object should be displayed:
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In the Terrain Editor tab, open the Paint section and select the Paint brush:
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Adjust the brush parameters:
- Radius: 50
- Strength: 1
- Falloff: 0
- Target Layer: grass
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In Viewport, cover the terrain with paint by holding Left Button:
Camera movement
Hold the right mouse button and press W, A, S, D (forward, left, backward, right) and Q and E (lower or raise the camera) to move.
Change height¶
Make a deepening for a river:
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Click the terrain object in Viewport. In Tool Shelf, the tabs for the terrain object should be displayed:
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In the Terrain Editor tab, open the Sculp section and select the Sculp brush:
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Adjust the brush parameters:
- Radius: 20
- Strength: -5
- Falloff: 0.7
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In Viewport, draw a river by holding Left Button:
Black holes
Some shadows may appear as if they are completely black. To fix this, just move closer to the shadow in Viewport.
Add water¶
Fill the river with water:
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In Outliner, right-click the scene_art section and select Create:
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Find the water_prefab_lakebig prefab and add it to the scene:
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Select the water prefab in Outliner, then, in Viewport, move and scale the instance of the water_prefab_lakebig prefab so it fills the river:
Object editing controls
Press R once to switch to the Scale mode and drag the axes of the object. Press W to switch back to the Translate mode.
Warning
Do not rotate water prefabs around Y and Z axes, or the water physics will break.
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In Inspector, in the prop_water property, change the color of the water surface:
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Volume properties > Refraction filter:
- Color: 255, 69, 99, 77
- Density: 0.5
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Volume properties > Fog:
- Color: 255, 69, 99, 77
- Density: 0.2
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In the prop_water > waves property, change the amplitude of the waves:
- Small waves amplitude: 0.5
- Big waves amplitude: 2
Tip
If the water color doesn't change or it looks too dark, click Recalculate Lighting in the Viewport toolbar:
See the next step.