logo
RoadCraft: Modding
Tutorial
Initializing search
    • Home
    • Interface
    • Tutorial
    • Scene Components
    • Build, Upload & Launch Mods
    • Troubleshooting
    • Home
    • Interface
      • Content Browser
      • Viewport
      • Outliner
      • Inspector
      • Tool Shelf
      • Find in project
      • Hot Keys
      • Customization
      • Debug UI
    • Tutorial
      • Create New Scene
      • Modify Terrain
      • Add Vegetation
      • Add Building
      • Add Vehicle
      • Add Spawn Zone
      • Set Up Objective
      • Create Blueprint Scenario
      • Add Sounds
      • Test Level
    • Scene Components
      • Prefabs
        • Level Settings
        • Lighting & Weather
        • Placer Prefabs
        • Domains
        • Buildings & Vehicles
        • Road Plan Container
        • AI Vehicles Routes
        • Spawn Zones & Recovery Points
      • Terrain
        • Brushes
        • Distributions
        • Overlays
        • Water
        • Export/Load Terrain
      • Objective System
        • Objective
        • Step
        • Task
        • Verification
        • Infrastructure Request
        • Objective Zones
        • Rewards
      • Sounds
        • Add New Sound
      • Blueprints
        • Nodes
    • Build, Upload & Launch Mods
      • Build & Upload Mods
      • Play with Mods
    • Troubleshooting

    Tutorial

    In this tutorial we will create a scene with custom terrain, add prefabs and sounds to the scene, set up an objective for the player, and create a blueprint scenario to make the level more interactive.

    Tip

    Read the brief overview of the Editor panels and the camera movement controls before starting the tutorial.

    See the next step.

    Made with Material for MkDocs