Troubleshooting
I have a different problem...
If you have any questions not covered by this documentation, do not hesitate to ask them in the Discord server.
Custom scene crashes on launch¶
In certain cases, a new scene might not launch and the game might crash with errors. You can try to fix this by deleting the contents of the following folders:
-
C:\<game_build>\pc\client_pc\root\sandbox\Client_A\storage\user\<user_name>\Main\save\SLOT_<number>
--- find theSLOT_<number>
folder that has files with the same name as your scene name and delete the files inside that folder:
Danger
Deleting the contents of this folder will reset your custom level progress.
-
C:\<game_build>\pc\client_pc\sandbox
--- delete all of the subfolders:
Editor crashes when moving objects / adding properties¶
If your editor crashes when moving an object or when adding new properties, try to exit the Editor mode (click in the top left corner) and repeat the steps when the game is not active in Viewport.
Link validation¶
Links are used when referencing an object in the properties of another object or in blueprints. Example: a building in the Establish infrastructure request.
If you rename or delete an object that is referenced by a link, an error might occur at some point in the game. To check what referenced object are missing, use Links Validator.
- Click Analyze in the Problems panel:
- Select Scene Analyzer > Links Validator and click OK:
Wait for the process to finish.
Invalid links will be displayed in the Problems panel:
Double-clicking the location of the link will open a corresponding object in Inspector.