Objective Zones

Objective zones are special prefabs that are used to mark an approximate zone of the task/verification. They activate when a corresponding task/verification becomes active:

(An example of a highlighted objective zone.)

Objective zones are created by adding an instance of the objective_zone prefab to the scene. You can change the shape and size of the zone in the Prop Objective Zone Effect property.

Info

Objective zones are not displayed when editing a scene. You can only see them when playing.