Objective Zones
Objective zones are special prefabs that are used to mark an approximate zone of the task/verification. They activate when a corresponding task/verification becomes active:
(An example of a highlighted objective zone.)
Objective zones are created by adding an instance of the objective_zone prefab to the scene. You can change the shape and size of the zone in the Prop Objective Zone Effect property.
Info
Objective zones are not displayed when editing a scene. You can only see them when playing.